AI Insights · Timothy · July 2022
Top 5 Boxing Games on iOS in Cyprus Q2 2022
In Q2 2022, Real Boxing 2 and Real Boxing: KO Fight Club led the iOS boxing game category in Cyprus with notable trends in downloads and revenue.
In the second quarter of 2022, the top five boxing games on iOS in Cyprus showcased varying performance metrics, according to Sensor Tower data. Here's a snapshot of how these games fared:
Real Boxing 2 from Vivid Games S.A. saw its weekly revenue fluctuate, peaking at around $46 in early April before gradually declining to $10 by the end of June. Weekly downloads for the game showed a mixed trend, starting at 12 in late March and experiencing a significant spike to 49 in the third week of June.
Real Boxing: KO Fight Club, also by Vivid Games S.A., maintained relatively stable revenue figures, averaging around $20 per week, with a peak of $28 at the end of May. However, its weekly downloads were minimal, with occasional single-digit numbers and zeros throughout the quarter.
Boxing Star: Real Boxing Fight by THUMBAGE experienced a steady decline in weekly revenue, starting at $26 in late March and falling to $7 by the end of June. The game's weekly downloads were inconsistent, with notable activity in early April and May but dropping to zero in most other weeks.
WWE Mayhem from Reliance Games demonstrated a declining trend in weekly revenue, beginning at $13 and decreasing to $2 by the end of June. Its weekly downloads saw a spike to 55 in mid-May but generally remained low or at zero in other weeks.
Punch Club by tinyBuild LLC showed a consistent yet low revenue trend, averaging around $9 per week in the early quarter and dropping to $1 by the end of June. The game did not record any weekly downloads throughout this period.
For more detailed insights and trends, visit Sensor Tower.